Ein kleines Update wurde für God of War Ascension veröffentlicht. Der Patch auf Version 1.03 behebt ein paar kleine Bugs im Spiel und passt die Schwierigkeit der "Herausforderung des Archimedes" am Ende des Spiels an. Diese drei Kämpfe waren etwas zu schwer, da man bislang keine grünen und blauen Orbs zurückbekam.
To get the 1.03 update, make sure you are connected online when you boot up God of War: Ascension. You will be prompted to download the latest update. This update addresses 2 single-player issues. We are working on further updates to Multiplayer (balance), amongst other feedback we've been reading all over (audio), please stay connected here for the latest or follow us @SonySantaMonica.
Though small this 1.03 update may be, we addressed an issue that was preventing some players from progressing past the Manticore battle in Chapter 27. We have also addressed the Trial of Archimedes:
We received extensive feedback from the community that the “Trial of Archimedes” section (Chapter 28) near the end of the game was excessively challenging. In every God of War game, establishing a well-paced difficulty ramp towards the end of the game is paramount to us. Based on player response, the degree of challenge offered here was short of our goal of being perfectly balanced.
In the 1.03 update, at the end of each elevator stage (3 total), players will now receive a measured amount of Green Health Orbs and a nominal amount of Blue Magic Orbs back. This change affects all difficulty levels. We are confident this revision will address feedback regarding “Trial of Archimedes” while still preserving the level of challenge appropriate for this late section of the game.
Thank you for your understanding and patience. Good fortunes in your quest to conquer the Trial of Archimedes and complete Kratos’ ascension!
- God of War Development Team
Wir danken unserem Leser corone für die Einsendung dieser News.