PS3

Socom: Confrontation Beta Patch auf Version 1.30 online

.ram 19. September 2008

Quelle:

www.socom.com

Socom: Confrontation Beta Patch auf Version 1.30 online

Sony veröffentlicht ein neues Update (auf Version 1.30) für die Beta-Variante von Socom: Confrontation. Das Update wird automatisch bei Spielstart (und Internetverbindung) heruntergeladen. Neben unzähligen Netzwerk-Verbesserungen, behebt der Patch auch Grafikbugs und balanciert das Gameplay weiter aus.

Komplettes Changelog:

  • Abnormally long network synchronization issues when some users in a game have a poor network connection. This issue causes 4-7 minute (or longer) load times when late joining a game.
  • Fixed an issue where respawn game late joiners were sometimes stuck in spectator mode and could not respawn into the game.
  • Removed the latency detection network test which was causing some users with poor network connections to receive the network latency icon (red X).
  • Fixed an issue where clients with different client versions (patches) could play together in a default medley game.
  • Fixed an issue where if the session master leaves the game, late joiners could not \"green up\" and late join into the game.
  • Fixed corrupt characters in the European and Japanese EULAs and Server News.
  • Fixed many join game issues and made joining a game quicker. We are still optimizing this.
  • Fixed an issue where if you add and then remove someone from your block list they were still unable to send you a message.
  • Improved accuracy while moving (based on user feedback). Partial implementation. More improvements to come.
  • Reduced the encumbrance penalty (based on user feedback).
  • Changed the default round time for Medley games from 8 minutes to 6 minutes (based on user feedback).

Folgende Sachen sind auf der \"In Arbeit\" Liste und sollen später noch (via Patch) nachgereicht werden:

  • Some late joiners have really bad framerate (5fps) and crash if they exit the game from the start menu. This happens at approximately 1/50 frequency.
  • Some late joiners will get stuck on the round complete screen. This is timing dependent.
  • Some users will crash in-game. This happens at approximately 1/100 frequency (games).
  • Some late joiners get stuck on the loading screen, loading into a game. This happens at approximately 1/100 frequency.
  • Green or corrupted particles appear for RPG, C4 and AT4 explosions. This happens at approximately 1/4 frequency (users).
  • Further tuning and tweaking based on user feedback.

Wir danken unserem Leser US Agent für die Einsendung dieser News.

Name SOCOM: Confrontation
Release 18.03.2009
Plattform PS3
Publisher Sony
Spieleranzahl 32
Multiplayer Online spielbar Online Funktionen 720p
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